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What do other people think of a certain game? You wanna learn more about a particular game? You came to the right place. Over here you'll find reviews of your favorite ST classics. If you feel inspired and you want to write something yourself, make sure to send your review to the Atari Legend team. And if it fits, we'll be happy to place it online. Enjoy the read! There are currently 125 reviews available in the Atari Legend database.
August 1, 2001 by ST Graveyard
I think there are more platform games released on the Atari ST then on any other machine from that era. This isn't necessary a negative point, but most of them were actually really dull. Nintendo had "Mario", Sega had "Sonic", why couldn't we have such quality platformers for the ST? Well, we had...The Bitmap Brothers made some great games ("Gods", "Magic Pockets"July 31, 2001 by Lorenzo
There was a time when soccer games were all the same. Yes, they could have good or bad graphics, horizontal or vertical scrolling, but all you had to do was push the ball forward and try to score. And the ball was pratically glued to the player's feet, no matter how fast you wiggled the joystick. July 31, 2001 by Lorenzo
Remember "Super Sprint" ? It was a great success in 1986, an arcade game by Atari featuring 4 little cars racing on a small circuit. Nothing special, but the game was fun and I've spent a lot of coins on this one when I was a kid. Later, two clones of this game were released; "Ivan "Iron man" Stewart's off road challenge" (couldn't they just call it "Ironman", to make things simple ?) and "Badlands", very similar to Super Sprint but set in a post - nuclear background...
July 17, 2001 by Lorenzo
There' s only one track, even though you can take two different routes, the "speed" and the "stunt" ones. The first, just as the name suggests, is a simple fast track - just keep jour foot down on the gas pedal and run as fast as you can. The second is much shorter, but features a few tricky obstacles; a broken bridge, a looping, a tricky curve... and that' s all. -But that' s enough, ain' t it ?July 17, 2001 by Lorenzo
Sometimes, a programmer comes out with a simple, yet brilliant idea. Take Tetris for example: in 1987 a russian guy designs a little game with falling tiles, and suddenly the "puzzle game" category is born, with hundreds of new titles like Welltris, Hatris, Klax, Puzzle Bobble... just to name a few. In 1991 a genius called Sid Meier, already famous for games like the wonderful Railroad Tycoon, released a game that rewrote the concept of "god-game", born a few years earlier with Bullfrog' s Populous; in this game you control a whole civilization, developing it from 4000 BC to 2050 AD, from the discoveries of alphabet and cerimonial burial to those of robotics and superconductors.
Today, we had the chance to talk to Orion, the second person we interview from the famous Replicants group. But there is more, Sébastien was also a member of Fuzion. These days he is very active in the scene and lately he was responsible for releasing the obscure Son Shu Shi, a game thought to be lost in time. If you want to learn more about the French cracking scene in its hay days, this is something for you.
April 14, 2021 by Brume
Read interview of Sébastien LaborieIn the mid 80's Atari was approached by a company called Nintendo. They asked if Atari was interested in distributing their new 8 bit system. At that time, Jack Tramiel was head of the Atari company. He declined the offer, saying Atari wanted to stop releasing consoles and focus on personal computers instead! So in the end, Nintendo had to distribute the consoles themselves ... In just a few months, they wiped Atari from the throne!
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