Did something important happen in the Atari scene that has not been posted yet, make sure to let us know by simply filling in this form. You will be credited on the front page of Atari Legend!
Please log in to submit a news item
Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. Learn more about Atari Legend
March 3, 2005 by Marcer
It can be good to look around on old floppys sometimes.
That can be a result of an nice compil disk.
Like NiceGuyUK did.
Here he presents a Soundtracker collection.
Featuring :-
- ProTracker STFM
- ProTracker STe
- Audio Sculpture (colour only)
- Digicomposer
- Noisetracker v1.5 (Fingerbobs version)
- TCB Tracker (full version no passwords)
- Replay sources for ST and STe up to 50Khz
- The DMG Mod-Player v2.01
- Two MODs by me
Download it from here: Http://www.niceguyuk.ukshells.co.uk/dmg/trackers.zip
March 2, 2005 by Marcer
This is the name of the CT60 third production !
This CT63 will be a LOW COST version of the CT60 and I asked to the factory
to give me a price without all components that can me removed on the board
(not implemented).
The CT63 will be so :
- Price betwen 220 to 250 EUR with the 060 (full) : depending on the number of board that may be produced !
- no 060 socket : the 060 will be soldered (after tested) on the board (will get more space under the keyboard).
- heatsink will be stucked on the 060 and a fan will be fixed (plugged) on the heatsink (size of heatsink = 45*45 cms).
- the CPU & SDRAM clocked at 50 MHz instead of the 66MHz (OSC soldered (no socket) = can be unsoldered to try to boost).
- no boost of the motherboard (components not present = could be added by the user if he can find and solder them !).
- no temperature captor (it is a gadget because get more than 10 deg C of unprecision !).
---------------------------------
You better hurry to order, if you want to get your Falcon a nice speed-up.
Goto: http://www.czuba-tech.com
to make sure you order this nice product!
February 27, 2005 by ST Graveyard
After the great news of the new game release Cops and Robbers Chess, it's sadly time for some negative news. Atari Forum seems to be down since yesterday. We have contacted Richard Davey (author of The Little Green Desktop) about it, he contacted the hosting company, and this is what they had to say :
In compliance with our General Terms and Conditions, your dedicated server has, temporarily we hope, been suspended. Your server was experiencing an abnormal activity, which led us to suspend it for security reasons.
That is all we got for now, but we'll certainly keep you posted on this matter. The forum will be back, as usual. I just wonder what the problem is this time.
Just wanted you all to know. Until we have nailed this one down, you can hang out at http://atarilegend.com/pbpBB/ would you wish.
February 26, 2005 by Brume
Scott brothers coded at the beginning of the 90's a lot of games under the label Outland Quest Software for 8 and 16 bit Atari computers. You probably noticed them if you took a look at various PD compilations (please note: one of the games was even sold commercially by JV Entreprises). But... one of their projects was never finished because Scott Brothers stopped programming for the Atari. It stayed an unreleased game, just one screenshot was available on their website, such a shame!
Kevin pulled it up recently and discovered that it was actually about 95% done. After both weeks of finalization, Cops and Robbers Chess is just coming to be released officially!
Here is what Kevin wrote about the game:
It really is a cool game. It's two player only (sorry no computer player) but the object of the game is to push the other players either off the building or down the skylight in the middle. You get two moves per turn and you can either move to an adjoining square, push a player, ride the exhaust fans (The red squares), or cause lightning to strike from the clouds. If you push another player it pushes him up to 4 or 5 spaces but it also pushes you in the opposite direction one space. So you can't push another player if you are on the edge or near the skylight (unless you want to sacrifice a man). However if there is a cloud behind you then you are protected from falling off. The reverse side is that the other player can use the clouds to strike you with lightning if you are in the square where the cloud is (the clouds move throughout the game). Also you can ride the exhaust fans which can move you more than one square across the board but are kinda hard to control and could cause you to end up in the skylight yourself.
The game is fun to play (but keep in mind to need to find a second player). Just take a look at the new page about this game in our database. Grab it directly from our site but don't forget to visit the Outland Quest Software site to watch at more details about Kevin and Larry's releases.
February 25, 2005 by ST Graveyard
Hello,
Our favorite game author, Laurent Kermel, has released some new goodies on his website for the game BOLD. A complete walkthrough is now available, as well as an updated manual and a screenshot comparison with the old version of the game.
Visit Laurent's website here
Enjoy it.
February 24, 2005 by Brume
All melomaniac will probably like the new production by ym rockerz. But also oldschool lovers and gamers, because this time the team don't publish a demo... but a game! ym rockerz, which is collective band of composers, has indeed coded a full game named tYMewarp with 10 new musics on it!
Exocet drawn the graphics of the game. And the biggest names of the scene composed the tunes. People involving the tunes are: 505, Dma-sc, Timbral, Lotek Style, Nemo, Gwem, Bodenstaendig 2000, Tao, Beast and Crazy Q!
We are a bit late on this announce. Sorry, we saw it some days ago on irc, but we forgot to post it (we're still busy with the game database and other projects). Better late that never ;-)
For users of emulators and/or real ST machines, we provide a .MSA version. Of course, feel free to visit the ym rockerz website to grab the filed version of tymewarp.
I liked "Team Yankee" a lot. The game garantuees hours of action packed fun! Though the user interface could have been better, you'll get used to it with some practice! And if you manage to finish it and want more, try one of the sequels.
August 3, 2002 by ST Graveyard
Read the review of Team YankeeThe name "Atari" comes from a move in the ancient game of Go, a favorite of founder Nolan Bushnell.
Currently 0 registered users online
In the past 24h there were 0 registered users online