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Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. Learn more about Atari Legend
October 31, 2017 by ST Graveyard
We would like to make a very cool announcement. Since the release of the new website a month a go, we have a new developer on board of the project. This is a first in the history of Atari Legend. Let's have a big welcome to 'Lynxx'! He is a professional webdeveloper and the fruits of his labor can be seen as of today. Since we are now working with 3 developers, we plan to have monthly releases, presenting new features, bug fixes...In this October release, the most apparent change is of course the FONT. We hope this one is better to the eyes. We have also added some new animations at the top ... Just for fun ;-)
Finally, I like to do a shout out to you guys. If you feel like writing a review, feel free to use the form you can access from the game detail pages. Or if you have an interview you want published, please get in touch with us.
And as always, if you have comments, suggestions, remarks ... to make this a better place, we are all ears!
Happy Halloween and enjoy the site.
October 22, 2017 by ST Graveyard
We have a very special announcement today. A hidden gem has been uncovered for you guys. The game Arachnophobia sees the light of day after 27 years. Hacked by our favorite Atari Maartau. The intro menu screen also contains a never before released tune by Epic/TMS. You can find all the details (including download) here. So boot up your ST (or emulator) and enjoy the nostalgia rush!
Also, a detailed review can be found here (it has been 15 years since I have written something, so please be gentle ;-) )
October 7, 2017 by ST Graveyard
Our good friend Aurélien Vaillant (Wasabim) was able to get in touch with ex Silmarils developer Fabrice Hautecloque. He has composed the music for numerous games between 1990 and 1994, and was also developer on classics as Ishar 2 and Ishar 3. Want to learn more? Check out the interview here.
October 1, 2017 by Brume
A new version of Steem SSE (Steven Seagal Edition) has been released. Here comes the version 3.9.3 of the famous emulator.
v3.9.3 Features
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- Record to YM file.
- 'Advanced Settings' option (D3D). When unchecked, other options are simplified.
- New Option General/Mute sound when inactive.
- Notice: 'Macros' option page renamed 'Record Input'.
- When running a new version for the first time (based on existing ini if any), you get dialogs prompting you for a shortcut, home directories, etc.
This is to give you a chance to update the link in the Start Menu, but it's optional and you may skip the rest too.
v3.9.3 Emulation improvements
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- Anti-aliasing filter for YM2149 emu (option 'C2'.
This improves the sound with all sample rates, at the cost of some CPU use (Star Trek).
Thx Mike Perkins for the C++ class.
- Hardware Hacks:
Support for Freeboot (disk side selector).
Support for STF hardware overscan (LaceScan and Autoswitch).
Support for STE YM/DMA sound mix fix, useful for Petari's little games
- STE paddles (thx Petari).
v3.9.3 Bugfixes / Refactoring
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- Blitter start test (Great Giana Sisters STE).
- 6301/ACIA emulation (Warp STX).
- Removing some hacks in GLU/Shifter emulation.
- Floppy drive emulation at fast speed (no snails) is more compatible (Exile, Super Hang-On, Lost Patrol, ...).
- Multiple screens can have negative coordinates (D3D).
- Fire button of STE joysticks.
- Missing macro in OR.W Dn,<ea> (D-Bug 117).
- WD1772: Wrong status after command $D0 (Rogue SCP).
Trouble at Index Pulse (some dumps of Gunship SCP).
- Lost on ST disks with <9 sectors (Wipe-Out-RPL, broken v3.9.0)
- Black borders in monochrome mode (bug since the origins!)
With borders, the screen isn't centred anymore, sorry about that, but centring caused timing problems. It is correct emulation.
- Removed "multimedia" joystick support as it can cause crashes on some systems, only DirectInput is used now.
- Record Input and Paste Text with option 'C1'.
- Messed display when coming back from optional 16bit Fullscreen.
- Slow Motion (broken v3.8.2).
- Possible crash when loading a profile.
You can download here or here.
Also don't hesitate to visit the forum to talk about this new release.
October 1, 2017 by ST Graveyard
After almost 3 years of late night coding sessions and a lot of hard work, we are finally able to release a first beta of this wonderfull project. Everything is here, games, reviews, interviews...and this time in a beautiful fully responsive environment (However, the skin switching did not make it in this release). We now also have an open control panel, so if you create an account, and you are interested in the inner workings of this project, be sure to check it out.
I personally would like to thank Mattias for teaching me the wonders of ajax (and so much more!), Bruno for disliking my first layout examples and showing me how a decent website should look, and my Sarah, for still being with me ;-)
I really hope you all enjoy this website in all its full HD glory. If you have questions or suggestions, or if you find a bug, please let us now. We really want to make the site a good as possible for you all. And yes ... there is much more to come! Game downloads are NOT available for now but will follow soon.
...Also don't forget to like us on Facebook and follow us on Twitter (It isn't 2004 anymore!)
This is STG, signing of!
PS : Also keep in mind we have cleaned up our user table. Accounts that have been inactive for the past 10 years, have been deleted. An email address is now also obligatory when creating a new account. If you forgot the pwd of your existing account and you haven't added an email address in the past (so you can not auto reset it), just get in touch with us and we will do the reset. Sorry for the inconvenience.
P.P.S : Sadly, yesterday evening I got the message there is a major style glitch in the top menu in Safari in full widescreen mode. I don't have a Mac, so I don't have Safari. The project has been tested in 6 browsers, Iphones, Ipad, android .... but no Safari :-) I want AL to be accessible to as many people as possible so I will do all I can to have this issue fixed ASAP. For now, use Chrome.
May 15, 2009 by muguk
The Blind Labyrinth is a new release for your Atari machines. It's by the same team who coded last year's surprise hit, PicrossST.
Based on an old TV series only shown in Belgium in the 1980's, the maze is displayed before your eyes and you have to memorise it. The maze is then erased from the screen and you have to escape. Sounds easy? Well, that's when the computer throws a bad guy into the mix. They will try to track you down as you escape!
Coding by Shadow272, JB-Fou & Cooper. Graphics are by Mister DID with chip-music by DMA-SC & Shadow272.
What are you waiting for? Download and enjoy this new release!
When I first started playing Parasol Stars, the gameplay felt very familiar - which is a good thing. However, it soon became clear that this game is actually Bubble Bobble on steroids. There is so much going on it makes your head spin. Baddies are flying over the screen, stages get constantly filled with bonus goodies, sometimes you just don't know where to look first, but you get used to it. After 2 sessions I had the feeling I was missing out on things and had to read the manual again before I could continue. And I find this a bit of a negative for a game of this kind. Simplicity should be key.
August 14, 2018 by ST Graveyard
Read the review of Parasol StarsThe Atari symbol is known as the "Fuji" because of its resemblance to Mt. Fuji.
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