Civilization
Game info
Civilization
Score
4.58/5
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3 votes
Developer
Authors
Sid Meier
Game Design
Game Design
Bill Barna
Programming
Programming
Laurie Sinnett
Programming
Programming
Mark Wilson
Graphics
Graphics
Paul Hibbard
Producing
Producing
Alkis Alkiviades
Documentation
Documentation
Bruce Shelley
Game Design
Game Design
Paul Tonge
Music
Music
Richard Ellis
Managing
Managing
Andrew Gray
Quality Assurance
Quality Assurance
Genres
Magazines
Atari ST Review 6 (Oct 1992) [Preview] p15
Reviews
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Civilization
July 17, 2001 by Lorenzo
Sometimes, a programmer comes out with a simple, yet brilliant idea. Take Tetris for example: in 1987 a russian guy designs a little game with falling tiles, and suddenly the "puzzle game" category is born, with hundreds of new titles like Welltris, Hatris, Klax, Puzzle Bobble... just to name a few. In 1991 a genius called Sid Meier, already famous for games like the wonderful Railroad Tycoon, released a game that rewrote the concept of "god-game", born a few years earlier with Bullfrog' s Populous; in this game you control a whole civilization, developing it from 4000 BC to 2050 AD, from the discoveries of alphabet and cerimonial burial to those of robotics and superconductors.Read the review of Civilization
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Music
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