Eliminator
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Eliminator
Game Design, Graphics, Music, Programming
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With the release of fast-paced classics like Goldrunner and Return to Genesis, Pete, alongside the late Steve Bak, formed part of 'the dream team'. Widely regarded as a pioneering graphic designer for the Atari and Amiga during the 1980s and 1990s, Pete contributed visuals to numerous titles, including Airball, Leatherneck, Eliminator, Karate Kid part 2, and many others.
March 29, 2026 by grams88
Read interview of Pete LyonComments
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I personally think the music gets annoying after a while but the game is ace and very playable!
If you think there were no good 3D shoot'em ups before Tempest 2000, think again.
You play the role of the 'Eliminator', and must speed through each level avoiding obstacles whilst obliterating ALL before you. The gameplay is fast but smooth, and the visually attractive gfx really do serve to draw you into the game. However, it is the music which is the true 'hearbeat' of this game. Like a battle cry on the fields of war you can't help but feel ready for action when the music 'kicks' in at the start of each level. All alien lifeforms beware
In addition that game also boasts enough diversity - including a nice array of weaponary - to ensure that just like that mischievous scamp Oliver Twist you too will always go back for more!
Verdict: This represents the pinnacle of 3D shooters for the ST (yes, its a Legend).
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